GraphicsPath

Namespace: WellFired.Guacamole

Description

Public Methods

void FromCircle ( Vector center, double radius, double thickness, ByteColor background, ByteColor outline )
void FromDonut ( Vector center, double radius, double holeRadius, ByteColor background )
void FromRoundedCornerRect ( Rect rect, double radius, double thickness, ByteColor background, ByteColor outline, CornerMask cornerMask, OutlineMask outlineMask )
void FromRect ( Rect rect, double thickness, ByteColor background, ByteColor outline, OutlineMask outlineMask )
void FromLine ( Vector startPoint, Vector endPoint )
void FromCircleQuarter ( QuarterCircle.Quarter quarter, Vector center, double radius, double thickness, ByteColor background, ByteColor outline )
void FromRectDefinedEllipse ( Rect rect )
void FromRasterizableShape ( IRasterizableShape shape )
byte[] Draw ( int width, int height )

Breakdown

  • void FromCircle ( Vector center, double radius, double thickness, ByteColor background, ByteColor outline )
  • void FromDonut ( Vector center, double radius, double holeRadius, ByteColor background )
  • void FromRoundedCornerRect ( Rect rect, double radius, double thickness, ByteColor background, ByteColor outline, CornerMask cornerMask, OutlineMask outlineMask )
  • void FromRect ( Rect rect, double thickness, ByteColor background, ByteColor outline, OutlineMask outlineMask )
  • void FromLine ( Vector startPoint, Vector endPoint )
  • void FromCircleQuarter ( QuarterCircle.Quarter quarter, Vector center, double radius, double thickness, ByteColor background, ByteColor outline )
  • void FromRectDefinedEllipse ( Rect rect )
  • byte[] Draw ( int width, int height )