ImageLoader

Namespace: WellFired.Guacamole.Unity.Editor.NativeControls

Description

Public Methods

async Task< Texture2D > LoadImage ( IImageSource imageSource, Func< bool > isImageStillAwaited )

Breakdown

  • async Task< Texture2D > LoadImage ( IImageSource imageSource, Func< bool > isImageStillAwaited )

    Description

    Load an image from an image source. Since loading is asynchronous, it’s very possible that once the image is loaded the calling entity does not require it anymore. In this case a null value is returned.

    Parameters

    imageSource The source from where the image is loaded
    isImageStillAwaited A delegate informing if the loaded image is still required or not by the calling entity